sprite movie: avoiding blurriness?
I'm trying to make a sprite movie using Hitfilm 4 Express and I'm having trouble trying to make it look good.
The sprite movie I'm trying to make is based on a SNES game, which had an pixel aspect ratio of 256x224 pixels, but there's no issue for me to "go up" to 320x180 pixels (and therefore multiply it to 1920x1080 pixels for example). I want to make the sprites look as clean as possible - I don't want any sort of blurriness to appear in the movie. I'm ok if the sprites look very blocky, as long as that blockyness looks clean. What's the best way to accomplish this?
Side question: is there a way to scale a sprite up without making it blurry? Right now, the only option I have is to resize the sprite externally using a program like Gimp with no interpolation. Is there an option for this in Hitfilm 4 Express? Not exactly a fan of the idea of creating "BIG" versions of each and every single spritesheet.