Using scale models in HF 3 Pro
HI there
New HF user thanks to upgrading to Sony Vegas Suite 13.
In the 70s, Starwars was filmed using a lot of physical scale models. I would like to do something similar and am curious if there are any HF tutorials outlining this technique.
Filmriot have an AE tutorial using a helicopter, and I saw another quick and dirty youtube example that looked brilliant, again using a scale model.
I guess I can just film the model doing the thing(s) I want it to do and then use each clip as an asset, however I was curious if there was a way to film or photograph every "side" of a model and use that somehow to have complete control over orientation and movement of a model in HF.
Hope that make sense.
Thanks in advance.
Aaron
PS. Would be keen to see you guys upgrade to real forum software... ;-)
Comments
This is the quick and dirty example I mentioned above:
Hmmm and then seeing this video https://www.youtube.com/watch?feature=player_embedded&v=ZhK_dIsuN3o
reminds me of one of the first tutorials I watched. Which I will now go and try to find.
"PS. Would be keen to see you guys upgrade to real forum software... ;-) "
They see that as a downgrade so no luck i think
I'm not aware of any HitFilm-specific tutorials for using scale miniatures. However, the same techniques will apply across all software. It's primarily about convincingly compositing all your layers. I'm a big fan of using miniatures, though I've only had the chance to do it a couple of times in a really basic, rough way (many years ago, too).
You're also kinda talking about laser scanning a miniature to create a 3D model, complete with textures. It's a technique which exists, but you can't achieve high quality results simply by taking a few photographs, as you'll be lacking any useful 3D geometry data.