Can audio sources play more than one sound at a time?

lorennn04
lorennn04 Website User Posts: 1

So if I were to start an audio clip from an audio source, then swap the audio clip for another clip and play that, does the first clip just stop playing?

If so could I just create a prefab with an audio source inside it. Then instantiate it wherever I want there to be a sound effect? Then delete it after it plays.

Comments

  • TheBenNorris
    TheBenNorris Staff Administrator, Website User, Imerge Beta Tester, HitFilm Beta Tester Posts: 1,958 Staff

    It sounds like you're asking a question about Unity rather than HitFilm, I think you may be in the wrong place unfortunately.