Export Error (GL Out of memory, Bad allocation)
Hello, I've been using Hitfilm Express for a while, it's really good, this free version offers more than I may ever need, thank you.
I've been creating some dumb YouTube videos, and one of them rendered at 1080p got destroyed by YT's conversion+codec artifacts, at some point it's like watching a 360p video, and I know it is not anyone's fault, that's not the point here.
Since that video, I've switched to exporting at 4K so that I can keep more of the quality. My first video had an export error, GL out of memory, at around 47%, I just restarted my computer and tried again, it worked without problems. The next video I had no problems.
Today, I haven't had any success with a new video, first I got GL Out of memory at ~10%, then I got Bad allocation at 72%, then another Bad Allocation at 98%. It's a 5m20s video, rendered at 4K/60fps, target bitrate 65Mbps, max 70Mbps, [email protected], full render takes 30~40 minutes.
There isn't much reported about this, it looks like GL out of memory is my GPU running out of available VRAM, and bad allocation seems to be my free RAM running out. The thing is, it is always random, it isn't a composite shot, or effect, or anything, which leads me to believe it's a hardware fault or some app bug.
I own a ryzen 2700x 8c/16t, GTX 1060 6GB, 16GB RAM (2x8GB @ 3200MHz). This RAM is some random chinese brand, but not only have I used windows 10's built in memory test when I first bought and installed it, today I've used a bootable Memtest86 pendrive to check the memory for errors and had none reported, and I haven't had any system crashes or game crashes to think that this would be the reason, still I made sure to check it.
Windows 10 fully updated, latest GPU drivers.
So, am I trying to do something my hardware can't handle? Is it a bug? What next step can I try to resolve this if so? When the render fails, the video is perfect up to the point it stopped, shame I can't somehow continue.