So I was just wondering is there a way to do the sandman effect, like in Spiderman 3? Maybe using the particle simulator? And if there is a way, would it be possible to do the same thing but with water instead of sand?
@FlyingLlama I found this tutorial using particles in Blender to do it. Some of the steps may possibly be able to be translated into Hitfilm, I'm not sure, but thought this might give some ideas.
I'm not saying anything, but, if I were I'd say the Particle Simulator can handle it... Tutorial? Not saying anything, no, siree.
But, until someone does a tutorial, that I'm certainly not talking about, to do something similar to this:
There's a text dissolve template on the Hitfilm Preset Marketplace at Inscapedigital.com that shows how to set up a matching wipe and particle sim using the Layer Emitter function that would show a basic procedure easily adapted to a sandy dissolve.
The text dissolve template that @Triem23 is referring is called "Atomic-Particle-FX.hfp_.zip"
You can find the Preset Marketplace at... http://www.inscapedigital.com/presets/
Then click on the big "Download Presets" button, you will find it there. Open it up in HitFilm Pro. There are four different effect tabs. It is under the tab called "Text Disappearing into Particles." This is a preset that I created, so if you have any questions, please feel free to ask.
@FilmSensei actually I'm not referring to your template. Yours is using Atomic Particles, which makes a cool fractal dissolve, but I'm actually referring to one of my own presets which uses the particle sim. A very bare bones preset that only gets as far as:
Where I'm wrong is thinking that I had it on the Preset Marketplace. I had this as a Dropbox link. I think I actually deleted the Dropbox file, so I'll have to re-upload it.
@Triem23 Ohhh! Sorry about that. I would definitely like to see the one you have made with the particle sim. Another thought I had... Could you use the shatter effect with a simple timing map?
@FilmSensei yes, but you'd probably need to try and find a custom shatter map? Dunno how good the hexes would look. With shatter, you're also limited in how much control you'd have over the animation. Shatter has initial force and gravity, but you can't add turbulence and wind. Otherwise I'm still not saying anything about tutorials, and, if I were, I wouldn't be using Javert's name for any composite shots.
@Triem23 I figured out how to do this effect with the Particle Sim. I struggled until I ticked on "Use Layer Alpha." Sometimes, it's a simple thing that changes it all. What do you think?
@Triem23 So glad you're not talking about anything. It's always encouraging to see the things you don't talk about.
@FilmSensei Is there a tutorial for on your youtube for that, or "hopefully" one in the works. Looks great.
@tddavis I do not have a tutorial for this effect... I just figured it out! However, I am sure we will see one soon!