It would be helpful if the devs could shed some light on this common error. What causes the frame not to be 'pushed'?
For those lucky enough not to have encountered it yet it is an error that stops export in its tracks.
This isn't a common error generally - though it may be a common error for you, which is something we'd like to fix. How often do you see the message?
If you could give us some additional information it would help:
- What are your export settings?
- What sort of content are you trying to export? ie, images, videos, a mixture? Do you have effects added? Does it only happen if you're using a specific effect?
- Your computer's hardware (especially GPU and CPU).
Well, a simple search (which I did before posting) will show you that it has been brought up multiple times before, and evidently not fixed.
I was exporting a 4K image sequence to h264 at ~81Mbps on Win7 x64 i7 Sandybridge GTX960 16GB RAM. It kept failing on frame 2 and frame 3. I have done the exact same thing with other 4K image sequences and it hasn't failed. I got around it in the end by moving the bitrate sliders very slightly.
Here is a simple Hitfilm project that consistently causes the error on my computer(s) (no external media required).
https://www.dropbox.com/s/khm7eqfdjxlkvq2/failed to push frame.hfp?dl=0
It seems to be related to the bitrate settings somehow. Turning the 'film damage' effect off also cures it for some reason. I'm guessing its an encoder issue.
Your sample project fails for me also. Push frame 9/10. Turning the effect off, has the export complete. With the effect on and turning the bitrate down to about 50Mbps had the export almost complete (658).
Hitfilm 3 Pro, Windows 7, 16GB, i7 4770k 4Ghz, AMD 7950, 3GB, driver 15.7
Thanks Norman, I had a feeling it wasn't just me. Hopefully some more people can test this and report back.
skitchy - Yep, definitely something wrong there, I'll get someone to take a look at it. Thanks for the Project, really helpful.Ady
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