Yeah, I downloaded this one, but haven't had a chance to view yet (after work tonight). Looking forward to seeing how he put together. One of the best Hitfilm takes on that effects I've seen.
Yes it is again very inspiring. Also I liked the shockwave, as it is easier as in my tutorial (or another way to create one). But again he has been a little to fast for me (think I am getting old). But as always I am impressed!
@Triem , I know I should not ask, but will you come up with a tutorial as well, now as you are back from vacation?
Thanks for the support!
Thanks for the tutorial
Javert, I finally got to check this one out, and it's another excellent tutorial--I think your last couple have been your strongest, since you're taking a little more time to go a bit more in-depth for the benefit of less-experienced users. This particular tutorial is also a good example of combining a couple of simple tricks (hand mask and orange solid) with some mocha work, and, or course, multiple layers of particle sim showing how a good effect requires a lot of stacking of simple elements.
@StephansBilderwelt I really, really, really have this huge list of tutorials I want to get out. Several were started (In Hitfilm 2 Ultimate, no less!), but my office space at home got taken over by wedding prep and wedding gifts, and that area still looks like a wedding exploded in there. Recently, I've been retiring to my local coffee shop to animate, but I do hope to get a lot completed in the next few months.
I think I've said it before, but a lot of the tutorials I have planned refer back and forth to each other, so my intent is to finish up an entire "course" and dump it all online at the same time--as an example, I have a tutorial planned on combining 2D and 3D Unrolled compositing (short version: copy your 3D unrolled rig into another comp shot, replace your models with all-black/all-white versions and use this to create an occlusion map for a 2D version so you can add effects directly to your model layers in the main comp.). But it's my "Preparing 3D Models" tutorial that will discuss pre-rigging your point, effects and black/white "matte" copies, which, of course, goes back to using 3D Unrolled to generate occlusion mattes!
And now I shush, before I risk hijacking Javert's thread. ;-) Again. ;-)
@Triem23 looking very much forward to it. I always like your descriptions, but as a non nativ english speaker it is always a bit easier to follow along by seeing something.
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