Negative Orientation

SoundivadSoundivad Website User Posts: 19
edited January 2015 in Post-production techniques

Why isn't it possible to set a negative orientation in the transform  tab?

Comments

  • Triem23Triem23 Moderator Moderator, Website User, Ambassador, Imerge Beta Tester, HitFilm Beta Tester Posts: 18,228 Ambassador
    edited January 2015

    Orientation is an "Absolute" value, and, while it can be keyframed, it is NOT intended to be animated. If you animate Orientation, it wil always move the shortest value between keyframes. Orientation is to point an object/camera/light on frame 1. Rotation X/Y/Z are for animation. 

    Hitfilm 2 allowed negative Orientation. People were animating Orientation then being confused by its behavior. I think FXHOME took out negative Orientation in 3 to encourage people to use the (proper) Rotation controls. 

  • SoundivadSoundivad Website User Posts: 19

    ok, thanks for the explanation

  • Triem23Triem23 Moderator Moderator, Website User, Ambassador, Imerge Beta Tester, HitFilm Beta Tester Posts: 18,228 Ambassador

    No problem. That's tripped up a lot of users. 

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