Blender Models Importing With Anomoly
i5 GeForce 555M 6GB W7
Hello, HF3P techs. I hate to report this but it does affect a lot of work I've done.
When I import a .obj model, created in Blender, into HF2U I have no problems and it looks exactly as it should. When I import the same model into HF3P there are gaps in parts of the model and you can see inside. If you compare the pics side by side (included in the dropbox link below) you'll see I have the exact same settings in both programs. I also tried a couple other Blender created models and the same thing happens.
I've included a couple screen shots, the model (Battle Cruiser) and the png texture used in my dropbox here:
Thanks for taking a look!