HitFilm used for effects shots in Star Trek Fan Film

I've been helping out Potemkin Pictures create Star Trek fan films for several years now. While I do my main starship rendering in Electric Image (EIAS), all my FX work is done with HitFilm. In their latest film, Everything had to take place in an ion storm, so I created one with the particle simulator, and added several light flashes to give it the storm feel.
I was animating flashing lights in EIAS to have the flashes light up the starships. It was easy to move the flashing lights around in HitFilm to sync up with the flashes I had rendered. While I have always done phaser fire and shield hits in HitFilm, the torpedoes seen in this video are actually an image sequence used in Star Trek Voyager and shared by one of their production team.
Here's the link to the full video.
Comments
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Nice!! I scrolled around until I saw the ion storm - that looks great! How long did it take you to make??
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It probably took about 20 minutes to dial in the look I was after. Once that was done it was easy to bring in my animations and composite them with the storm. Then each completed segment took maybe a minute to export from HitFilm.
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Looks good. Effective storytelling, and a few "hero" shots have some great camera moves.
I love how the design on the Klingon was, somehow, half TOS and half Next Gen. I don't know if that was the intent, but I think it's great.
Frank Gorshin would be gratified to know a female of his species lives. Today was not her last battlefield.
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@RossTrowbridge Oh sweet! I would have guessed longer, so nice work!
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Glad you liked it. I won’t tell Matt you thought he was a girl. LOL.
i haven’t actually met these people face to face. These fan films are produced in Kentucky and I live in Utah. They have become good friends, but it is strictly online. I do the animations they need and send the files to them on Dropbox.
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I guess I should clarify that the Hitfilm portion was extremely fast. Rendering out the ships in Electric Image took four to eight hours, depending on how long the animation was. I’d do more in Hitfilm, but these ships usually have multiple diffuse maps on some objects so they can be customized to become a specific ship.
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Wow a group of very passionate trekies. Looks good.