CamTrackAR_Exporting anchor points
I am using the paid version of CamTrack and have many anchor points which I want to export along with camera to import inside Unreal engine. I could bring in FBX camera and now want to populate some 3d geometries around the anchor points I had created while filiming. It seems it doesn't export the anchor points with camera? I thought its no brainer and will obviously be getting those anchor points in my UE scene, anyone had any work around for that? I just feel it defeats the whole purpose if there is no straight forward way to export the cam track created 3d scene with anchor points to 3d packages like UE in my case.