VFX breakdown

VFX breakdown of the bar-establishing shots from
Flight of the Renegade. https://youtu.be/JoWkQH9I7ww
Live action / 3D / rotoscoping / forced perspective motion tracking and extensive compositing all in one big pan. All done in a living room with Hitfilm and Blender.
Comments
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Rinse, repeat for every shot in the whole thing.
Nice breakdown!
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Wow that's a great job!
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Great work!
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Outstanding work!
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That is a wicked amount of Excellent work! Bang on job!
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This is exceptional work.
If I could add one suggestion for the future, a really subtle particle sim with some fog or smoke might add some atmosphere.
Sharing this with the team!
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Thankyou Philip and everyone else! There is actually 2 different particle sim densities for the bar area and the lounge area. Unfortunately we had to turn them way down to get these scenes to render properly. We found that blender struggled rendering any shots with more than 4 live action videos in it. Adding heavy particle effects and video that tracked to a moving camera really brought rendering to a crawl. I believe the shot in this breakdown took more than 10 hours to render. The ones with more particle looked better but had glitches we couldn’t get rid of.