Transparent plane makes black lines on 3d-Model
I have a 3d model created in blender, which is supposed to make the scene where I position video clips.
It works fine, except that each videoplane as 3d-plane leaves a black line on the model.
I tried everything I can think of... shadows, receiving shadows, materials in the model, deactivating bumpmaps, turning of lights, moving layers up and down etc.
Also when I create just a transparent plane and put it into 3d space, it leaves a black line.
It seems to have something to do with the camera, as in perspective view, its not visible.
The black line cuts everything like the tonge and its not limited to the actual size of that layer, seems to go through the entire space.
It makes a real cut throught the model. Maybe I made something wrong in blender - I am new to blender.
Just found, where the planes intersect, they cut the model:
and here is the scene in perspective view:
here looks everything fine 😪