[ENHANCEMENT] 3D navigation should not tilt the ground level.

mabdelbary Posts: 162 Enthusiast

Just wanted to show you a comparison between HitFilm pro and Blender in 3D navigation.

In Blender, I can easily navigate around the object without tilting the ground floor which makes viewing the element inside the scene way faster and easier.

On the other hand, in HitFilm pro, the orbit tool tilts the ground which makes it inconvenient to browse (even though I try to turn it off still it tilts the ground in a difficult way to view my elements in the scene).

Could you please fix this issue and add different options of viewing the scene to be more convenient for users because the current options are having the same issue.

In the attached zip file a video comparing the 3D navigation in both of the software.