[Enhancement] Particle Simulator "Fluid Dynamics" Physics
As we know, the built-in particle simulator is one of the most powerful effects in Hitfilm with a lot of potential. However, I wanted to ask if it is possible to add more physics to the simulation?
Specifically what I have in mind is anything similar to the 'fluid' physics in Trapcode Particular where the particles have a more organic and natural flow/behaviour.
I feel that having something like this can introduce more possibilities for the simulation, especially when resolving around Fire, Water, Smoke, etc for VFX & Motion Graphics.
I don't know if this is possible at the moment whether this would increase performance usage or if there are limitations for integrating this into the particle sim/software but I thought it would be a cool feature to at least mention.
Thanks for considering this idea!