Light Shaft Width
Is it possible to change the light shaft WIDTH for a light shaft emanating from a source - so that it is more cone shaped rather than cylindrical?
Some context: I am using automvolumetrics and it's awfully close to the effect I want, I could even key frame it's source position so that it emanates more realistically relative to the source....I am attempting to use hit film to add volumetrics to an airship emerging through clouds, with multiple lights arranged around it. I am trying to avoid using too much volumetrics in blender which is the source footage. The cloud is volumetric cloud, and shows the rays reflecting from the cloud, but I want some mist below the cloud to rendered via hit film.....if possible.
So far I can change everything to my liking except being able to make the light spread from the source.