Little camera tracker test

So here's a little test with the camera tracker. I was waiting to be able to use this for a while now.
It's a very first step, and I want to thank @FilmSensei for his tutorial, and also his tutorials on how to import mixamo animations into HitFilm 👍️
So, as long as it's an horizontal shot with a clear ground, it's OK.
Now when I tested other camera moves and shots, the whole thing went all over the place... but I guess that's a whole other level for later
Comments
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@RikVargard Very nice! Loved the composition build. Track looks fabulous.
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I agree with @tddavis . What a solid track, and the final composition is fantastic!
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@RikVargard Great Job!
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Hey thanks for the feedback, guys!
I'm now trying to put some stuff on "walls" without a "ground" as reference... pretty tricky... in that situation I see the camera tracker is doing all the heavy weight but manual intervention is inevitable. Which, let's be honest, is already amazingly better than any rotoscoping stuff.
This being said, I'm testing the thing and there's a lot of finetuning stuff in it I don't touch right now.
It would be cool if someone at FXhome made an in-depth tutorial about it, like they did for Mocha.
Anyone else playing with the camera tracker? What's your experience?
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So I made this second test with the camera tracker, this time without the ground as a reference. It was harder since the tracker creates that 3D scene, but yeah the video is still 2D so I had to "visualize" or something to place the things in the scene.
I also used Mocha for the tavern sign and the superman cape tutorial for the banner
To fully see the rain effect, also, it's better in full screen 😄
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Lovely!
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@FilmSensei Thanks ! 😊
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Hey! That's really great! Tracks perfectly!
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@CyberFighterMovie Thank you! 😀