Plane import from mocha
I can easily track multiple plane in mocha and make a camera solve from it. When done I can import the 4 corners and center points of any plane and the camera solve. However, I can't figure out how to also import a plane well positioned in 3D space in Hitfilm to use for example the projector tool... Is there a way to do so and a good tutorial about it?
Thanks in advance for your support.