Help me with this Camera shooting issue? Is this a bug?
I will attempted my best to clarify my concern however I'm not local speaker. I like to film with the free camera and now and again I need to keep the camera consistent in a stunt at that point move after that. So I set an underlying key casing then another similarly situated after the stunt and afterward I begin moving. In any case, each time I set the moving key edge after the two consistent ones it places an impact in the consistent part, similar to a small scale development. Does anybody realize how to fix that? Much obliged to you all.