Blender to HitFilm Script - Imported Objects have Incorrect Scale
I'm trying to use the Blender to HitFilm script created by Josh. The camera data exports correctly. However, when I try to import my 3D model, the scale does not match the Blender scene.
I have found that setting the model's scale in HitFilm to 50% corrects the issue.
Is this the intended behavior? Is there a way to export the 3D objects so they match between the two software and not just the camera?