MakeHuman To Hitfilm
Well, I've kinda crapped up the other 3D thread with a bunch of editorial hysteria, so let's try starting over from scratch. To focus the conversation let's discuss taking a 3D character from MakeHuman (http://www.makehumancommunity.org/) and importing it in to a Hitfilm project. @FilmSensei offers a tutorial on this topic in the following video:
In this video he describes a work flow that goes like this:
MakeHuman => Mixamo => Blender => Hitfilm
This process isn't working for me so I'm hoping to zero in on where exactly in the many steps involved the problem lies. To that end, here's a first question.
If I'm willing to surrender animation can I safely skip the Mixamo part of this process? Can I edit the work flow to this?
MakeHuman => Blender => Hitfilm