New update when?

MarcoBBQ
MarcoBBQ Posts: 3
edited February 2020 in Ignite Pro

Hi,

Will there be any updates for Ignite Pro in the near future? I ask, because the latest *significant" update was more than a year ago. The others only were bugfixes or preparations for different client-software.

TIA

Arthur

Comments

  • [Deleted User]
    [Deleted User] Posts: 1,995 Just Starting Out

    What features do you miss?

  • triforcefx
    triforcefx United StatesPosts: 1,292 Moderator

    @MarcoBBQ FXhome rarely comments on release dates or time frames... in recent years this has changed a bit however, I don’t really expect anything Ignite related to be announced until it actually comes out. 

    Ignite plugins are essentially retooled HitFilm effects and frankly, there have been few to 0 new effects that have come to HitFilm in the last couple years that would work as Ignite plugins. I think Ignite already has all or almost all the plugins they could reasonably do, so because of that, Ignite only gets support updates. Also keep in mind that Ignite isn’t a flagship product and isn’t treated as such. I’ll be interested in seeing if Ignite is now a matured software or if we’ll see any substantial updates in the future.

  • MarcoBBQ
    MarcoBBQ Posts: 3
    edited February 2020

    @triforcefx

    "seeing if Ignite is now a matured software or if we’ll see any substantial updates in the future"

    That was my main reason, why I asked: what can we expect in the future or is it at the end of its evolution?

    @CNK

    a second reason for me was, that I payed and renewed maintanance and of course want to know, if I get something for it besides support.

    Arthur

  • triforcefx
    triforcefx United StatesPosts: 1,292 Moderator

    @MarcoBBQ

     While it’s certainly possible a staff member may reply and answer all your questions, don’t hold your breath for it.

    As I mentioned above, Ignite plugins are based on HitFilm Effects. While we don’t know exactly what’s coming to HitFilm, it looks to me that- based on developer comments and what the community as a whole seems to want- the focus for HitFilm over the next year is going to be performance improvements, quality of life improvements, and reworking old buggy parts of the software to make it easier to use (the speed effects, for instance).

    At this point, the HitFilm community has made their voices heard: they don’t care about new effects right now (except warp stabilization)...  They want features that make HitFilm itself better. This is great news for HitFilm, but unfortunately it means Ignite will probably remain stagnant for the next little bit, only getting the occasional new addition that you may or may not even use. If you’re the type that gets the latest edition of your editing software every year, you may need to keep updating your Ignite license to ensure compatibility. Other than that, I’d probably wait to renew until you need to update for compatibility, or there’s some new features you really want. That’s the nice thing about FXhome’s business model- you pay, you get 12 months of updates, but you get to keep your latest update forever... you don’t have to keep renewing if you don’t want.

  •  @triforcefx

    Got it and pasted it in the back of my brain :-)

    Arthur

  • Shrinktfit
    Shrinktfit Posts: 14 Just Starting Out*

    "That’s the nice thing about FXhome’s business model- you pay, you get 12 months of updates, but you get to keep your latest update forever... you don’t have to keep renewing if you don’t want."

    Whaaaaat? It is not a "nice thing" to pay for software that doesn't keep up with the platforms it claims to support. I guess the bright side is that we get to keep the software that no longer works on the updated OS and reminisce about how it used to work? Or, I suppose one could just boot into an old OS just to access this software. Not exactly user-friendly! I think I would be only about half as upset if there were some clear, honest answers coming from support.

  • Stargazer54
    Stargazer54 Posts: 3,430 Ambassador

    @Shrinkfit This is an old thread and will now be closed. Please read this thread from July 2021 - https://community.fxhome.com/discussion/comment/166008/#Comment_166008

    Cedric offers some explanation as to why the release date is behind. I would rather have the devs take the time they need to work thru bugs than get a half-arsed release.

This discussion has been closed.