Translating Color Correction and Grading Techniques into Hitfilm
I love cinematic looking footage and have been striving to learn how everything that goes into it obtaining it. It's more than just wide angles and shallow depths of fields. In that quest I've always flirted with Color Correction and Color grading and in fact did a tutorial on color grading hit Hitfilm many years ago. As my knowledge has increased I realized certain limitations and things that I am missing. I am working my way back to filmmaking I've come back to 1 of the 2 software that showed me how accessible this is, Hitfilm. The other software was Vegas, when it was under Sony, but I dare not dream the dream of dreams just yet. I am hoping that I can get some of the other users and maybe @Triem23 or @simon to help me workshop how to translate certain techniques to hitfilm.
Color Correcting is easy to do on flat/log footage, because you have a higher dynamic range available.
Video exposure is important and you need a light meter or false colors minimum. A histogram or parades are useful, but how do you know if your skin tones are properly exposed? I was just using a histogram and got lit footage off of a BMCC that didn't look stunning. When I researched light levels/f stops/ light meters/false colors and applied what I had learned my footage came out leagues better. Things looked "HD" in that manner that most Planet Earth footage looks amazing, even though a lot of it was shot on cameras from more than 10 years ago.
So here are 1 tutorial for Resolve and I would like to copy those techniques into Hitfilm.
Taking that into hiftfilm here are the steps I think I have. Anything in Bold i'm not sure is right or if there is a better way.
1) Desaturating the image with Hue , Saturation and Lightness
2)Turn on Scopes
3)use Curves on the RGB channel to create some contrast
4) Use the Three Strip color to increase the color output of RGB channels (In the resolve tutorial they use a RGB mixer)
5) Make the media I have a composite shot.
6)To address a color cast issue(since we don't have primary bars) use Color balance with preserve luminance on. Not sure about luminance mix from the tut.
7) Use Hue Matte to grab the skin tones.
8) Duplicate the footage, bring it to the bottom level and disable the matte.
9)Make a mask on the Matte Layer and make the bottom footage invisible
10) since Hitfilm does not have log wheels, which are just like regular wheels but less cross over when adjusting the Shadows/Mids/Highlights, use Color Balance again?
This is where I am stuck as I am not sure what imitates the Low Range, and high range features in the log wheels.
Any thoughts, tips or suggestions would be appreciated.
Feature Request: Support CinemaDNG, Red and Blackmagic's Raw Codec. Working with higher quality codecs should be possible in Hitfilm because the cameras that use those codecs are actually a lot easier to get.