Laying out a study plan for 3D (Help please)
So I've come to a point where I'm going to take a break from work and (hopefully with devotion) put on my learning hat.
I WANNA LEARN 3D!
And, I've a pretty good grasp on how to operate in Blender, at least in the sense that Camera views and keyboard shortcuts are pretty familiar. To put it simply, on a CONCEPTUAL LEVEL, I know how 3d works.
But let's for a moment assume that I know nothing and I ask a seasoned 3D person (or at least someone who knows his way around 3d) to write me a course syllabus, what would you recommend?
IF this is relevant, my goal is to reach a point where I'm able to create 3D assets for video. VFX stuff.
TEACH ME, MASTER(S)