Particle simulator influence radius?

Erosion139
Posts: 83 Just Starting Out*
in HitFilm
Basically, I want to know if there is a way for the collider size of the particles to be increased from seemingly an infinite size. This is for when large circular textures collide with a deflector and don't strangely sink into the deflector. I haven't seen an option for it so I am curious.
Comments
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Um. I think you've written your question incorrectly since, by definition nothing can be "increased" from "infinite."
Otherwise I'm really uncertain what you are asking?
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