@pinthenet said "I managed to do it by adding several copies of the model after each other in the timeline, adding a different animation to each copy."Yep, That's really the only way I could get multiple animation to work in Hitfilm without using Blender.
@GrayMotion, according to the HFP manual, 6.20.5. Alembic Animation: "Note that you can add multiple Alembic animations to a single model. These animations can be set up to work sequentially or simultaneously." I exported a couple of Mixamo animations thru Blender as .abc files, then added them to the migration control, but there were no options for sequential. Maybe it's under 'Custom Playback', I don't think I checked that for the .abc animations.
@FilmSensei Wow! You've really got this down to a science.
(Sure have come a long way since Nestor Sextone.)
Check out my newest video... "Editor Timeline vs. a Composite Shot: What Is the Difference?" (Thanks to @Triem23 for his assistance in developing the script for this one!)
Join me live tomorrow night when I discuss the HitFilm Wishlist!
Leave a comment below and join the live discussion tomorrow night at 9:00 pm Eastern / 6:00 pm Pacific!
@FilmSensei Set my reminder earlier when it popped on Youtube
@ttdavis Nice... Thanks!
Don't forget to join me this evening at 9:00 pm Eastern / 6:00 pm Pacific to engage in a live stream discussion regarding the HitFilm Wishlist. Set your reminder now!
Just caught it, awesome show Jay.
Nice video Jay, but,,,,,,,,,
It seems to have driven @Triem23 over the edge. He just posted a strange tutorial about woodchucks. :-o
@DataDesign nah, that's about the last FXHOME Q&A. ;-)
@DataDesign Apparently some weirdo by the name of Nemo McAlias asked what can only be described as "THE" question. If only we could unmask this well disguised villain! Thank goodness for our hero, @Triem23 coming to our rescue!
PS: There's got to be a plot twist in here somewhere!
PSS: The woodchuck tutorial was actually a pretty good one. It certainly gave me a lot to think about, however, @CourtneyP told me that she thought the specularity was too low. (Inside joke!) Lol!
@FilmSensei we'll certainly never be able to find the sick mind that would come up with "Nemo McAlias!" it's a mystery.
Specularity was fine, but the fresnel needed a fine tuning.
Fresnel is important, but specularity is everything when it comes to woodchuck effects.
I am doing a 25 minute Q&A live stream on Tuesday at 9pm Eastern / 6pm Pacific. Would anyone like to be my guest?
I will be streaming a live demonstration of how to camera track a moving shot using the Foundry Camera Tracker in HitFilm Pro. My guest is a true expert on the subject, @spydurhank, the maker of Filmer and owner of owmycgi.net! The broadcast will be on Tuesday night at 9pm EST / 6pm PST. Set your reminder now... This will be a good one!https://youtu.be/WWnYVGyTgc0
Don't forget! My Live Stream starts in about 30 minutes! Set your reminder now!
Well, ok. Only cuz you asked nicely.
Coming Friday morning to the Film Sensei YouTube Channel!
@FilmSensei Lots of reflections going on there. Looks really good.
@tddavos @spuduhank Thanks! Comes out tomorrow morning at 9am est.
Nice!So a user might say need a few free things to help with these types of master pieces... https://quixel.com/mixerandhttps://cc0textures.com?
Greg... you are amazing!
These are amazing!
You have sucked all the time out of my day today. I can't believe I have existed this long without knowing about these. Where do you find this stuff?
@GrayMotion Check out this texture that I created!
You've got it!!! Looks really good.
@spydurhank I know, right!