FREE Rayfire like tool just for HF Community!
Hi fellow film makers
Just thought I would open up this thread so you can give me your feedback.
While I do make films (Oh and just to say...I didn’t win that compo...but I did come second!! Yah... £500 in the bank! lol.... You can all congratulate me now! ROFL!), I also program games and utility’s for computers.
I have been working on a Rayfire type of program now on and off for a few months and its almost ready to go.
I want to release it to the Hitfilm community (don’t worry its totally free) and I hope that it helps some of you who need a program that can smash things up and do all the cool stuff we see other apps doing.
At the mo, what we have with Hitfilm is just great, and the built in shatter effect can be really useful and do lots of cool stuff if you mess about with it enough.
But for most of us who cant get access to Rayfire, (or have not stooped as low as pirating it!) we cant really do the type of things as seen in this picture:
Well.... Now you can!!
(Yes I know, but there is a reason why its called Darkfire, trust me on this)
Darkfire is not an add-on to Hitfilm, but is a stand-alone program.
(I could code it so that Hitfilm can call it and that both programs pass information between each other, but I don’t have the source for HF nor have I looked at DLL linking....yet 8-|)
With version 1 of Darkfire you have the option of using an orb or a flat plane to shatter.
The program lets you add on the fly the variable parameters of:
Bounce Limit Direction
Plus change the DOF & displacement if needed.
It is set up to randomise a lot of the above, and you should never need to mess about with the parameters, but the option is there if you need to.
The program works by creating up to 5000 true 3D objects (you don’t HAVE to have 5000 of cause).
After it creates its first pass of the render, it saves a single picture of that render out in BMP format.
When the full render is complete it then gives you the option of re-importing the pictures and saving out as an uncompressed AVI file.
You can use other programs to link the saved pictures together if you want, but the option is there.
As for the bits themselves, well you can import HiDef texture maps 1024 x 1024 & 2048 x 2048 pixels 24-bit full colour or if you prefer, you can colourise them (say green?) and then do a matte replacement in HF to put the texture on to the colourised bits.
(In version 2 I do plan on adding full HDRI 48 Bit)
So there you are guys and gals.
It should take me another 3 to 4 weeks to finish the program, but check back here as I will post updates and when its done, the download link.
However what I want from you lot is to give me some feedback, your thought, your ideas.
Will it be useful to you or not?. What features would you like to see in it?. Anything else you can think of!
Ok, thanks for looking and I will post some screen shots soon.