What does Hitfilm do when you add media of different framerates?

THX1139 Website User Posts: 545 Just Starting Out

What does Hitfilm do when you add media of, say, 30 FPS when the project contains 25 FPS clips or vice versa?


  • NormanPCN
    NormanPCN Website User Posts: 4,063 Enthusiast

    Hitfilm automatically resamples the source video media frame rate to the timeline framerate. Your NLE timeline/project has defined settings. Frame size and frame rate are a couple of settings. Each composite shot can have different settings from the NLE/project timeline.

    The resampling is done by duplicating or dropping frames as needed to conform one rate to another.  e.g. Having 60p media on a 30p timeline then the resample is dropping every other frame to get 30p from a 60p source. The resampling can affect how fast moving objects look. It might not be as smooth if going from 30p to 24p for example.

    The need to conform probably also affects playback performance since extra overhead is being added to basic playback.

  • Palacono
    Palacono Website User, HitFilm Beta Tester Posts: 3,445 Enthusiast
    edited October 2016

    If speed doesn't matter - for instance you are discarding the audio anyway - and it's shot that's someone falling over or something with no obvious 'proper speed', you can change the properties of the clip by selecting it in the Media Bin, then Right Click>Properties then unselecting the From File on the Frame Rate and putting in a new value.

    That would allow you to put a 30fps shot into a 25fps timeline and it would simply extend the time to 30/25*100 = 120%, instead of dropping or merging every 5/6th frame.

    Depends if you want smoothness or accurate speed.

  • THX1139
    THX1139 Website User Posts: 545 Just Starting Out

    Thank you both for the thorough response! In my particular case, I think I can use Palacono's suggestion and use the extra frames to have longer clips.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!