Multicam editing in Hitfilm, doing with what it's got...

Cervier Posts: 159 Just Starting Out*
edited September 2016 in Post-production techniques

A few days ago, I asked in the comments of I-can't-remember-what-Hitfilm-official-video about multicam possibilities and was told there are none as such and was hinted at a way to do without.

Let me say first I understand why multicam isn't high on the priority list of features to add. HF is VFX oriented and not targeted at people who film concerts or shows.

But multicam would be nice anyway, and it made me wonder how I would do it if I had to or wanted to. The hinted method would have worked but I thought it was too unpractical compared to on-the-fly (sort of) multicam editing you can do in Lightworks, Resolve or even Blender.

And, I wanted to know how close you can make it look as if you had used a saw when really all you had was a pocket knife. I like that kind of challenge. Plus, I was interested in knowing if I could find a good-enough method that would allow me to do multicam with reasonnable ease without leaving Hitfilm, which I like more and more.

Here is a quick video

The example in this project is simple in a way (only 3 angles + 1 ext. sound, less than 3 minutes), more complicated in others (different sizes, codecs and frame-rates).

I'm very aware of that method's limits, but all in all, I'm rather happy with it. I hope some of you will find it usefull.