Exporting Blender assets for use in Hitfilm
Ok. So I'd like to make an inverted cylinder with a texture wrapped around the inside and I'll be using Blender. Question is... how do I export blender models, textures, uv's for use in Hitfilm.
I got the model export no problem but I can't seem to export the uv's or the textures. Any thing I could look at that would clear up my confusion?