Alembic and errant polys
I've been doing a few tests with Alembic import from Lightwave.
I keep running into strange polygon problems and am not getting a clean render in HF, even though the same object renders fine in LW.
See some video examples on the last post here: http://hitfilm.com/forum/discussion/7518/lost-creek-productions-thread#latest
Anybody else seeing similar problems?