Displacement map help required
I made this using displacement map inVegas
https://www.dropbox.com/s/s3337cpveb7ju7y/test displacement Maps.mp4?dl=0
Thought it'd be even easier in HF4P
Unfortunately everything failed:
- made a CShot with the original clip
- add a plan layer "mask"
- add displ map effect on original layer
with Source layer=Mask - tried several masks (Black &W, White & Alpha, Black & A)
tried 2D & 3D for both layers
reverse order of layers
none of the above work
sure I made something wrong but can't find what
so I'm lost
Comments
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In Hitfilm, effects that use other layers as maps look at the target layer before any effects or transformations are applied. So the Displacement effect is seeing the Mask plane before it's been masked. Convert your Mask plane to an embedded composite shot shot to "bake in" the mask you drew and any other effects. Since Displacement requires a source channel to read you might want to put a black plane under the Mask plane in it's composite shot.
That should fix it.
Note that this behavior is consistent in Hitfilm. Anytime you're creating a map layer for effects like Displacement or Parallax, etc, put the map in it's own Composite Shot.
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ARRGHHH!!
GRRRRR!!!
twice I've been caught in this trap!!
Hope there won't be a third time .... or you'll be here again!yes it works!! Thanks a lot!