Blender landscape import
I've created a grassy, hilly scene in blender which I want to use in HF2U. The grass was created as a particle system added to the original mesh which are the hills. The particle system was then converted to a mesh object, since particle systems aren't exportable to any of the model types that HF2U can import (AFAIK. I'd be happy to be proven wrong on that one). I exported the blender model as .obj and imported it. When I add it into the time line, everything is dark. I added a light of course, but even if I change all the color properties on the particle mesh (ie, the grass), it still remains dark. If I change the color properties on the hill mesh, that shows up, but just as hills, no grass detail.