This was interesting. Is the stuff flying by rain? I think one thing to improve would be the camera move; you got good intensity to the camera shake but I think the camera should move around the ship more. Also I think the lens flare artifacts are a little distracting. Other then that it looks good.Max
BTW, I noticed that there is no way to animate whether a camera is on or off in its controls. So, the way I dealt with it was to create 2 more composite shots based on my original and then each composite has a different camera angle on the same shot. Then I brought all the comps onto the editor as though they were three different video clips. Is this the way that multi-cam editing works or did I do it a strange way?
You can sort of keyframe the cameras by splitting them up - whichever camera exists topmost on any frame of the timeline will be the active camera for that frame. So, by staggering the cameras you can easily jump between them in the same comp shot.
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