Time Tunnel Effect for upcoming tutorial

AxelWilkinsonAxelWilkinson StaffAdministrator, Imerge Beta Tester, HitFilm Beta Tester Posts: 5,242 Staff
In preparation for an upcoming tutorial, I created a bit of a Time Tunnel/Wormhole type effect, based on the intro credits for Doctor Who. This is entirely made with a single Particle Simulator in HitFilm Ultimate, so the entire thing can be made into a preset, although the turns and camera movement are outside the preset. Its an effect for which a tutorial has been requested repeatedly, so I'm getting things in line to start the tutorial for the near future. If there is anything that I seem to have overlooked, or particular aspects anyone would like me to focus on or make sure I cover clearly, please let me know.

Comments

  • FutureisStereoFutureisStereo Website User Posts: 13
    Nice. Looking forward to this.
    Only thing I can think of adding, would be some sort of invisible Null point near
    the center -- if you want to track something in there. { I know
    you cant import a model there, }
  • MatthiasClaflinMatthiasClaflin Website User Posts: 674 Just Starting Out
    Hey Axel,
    Did you actually make the particle effect move through 3d space and then use the camera moves to follow it? Or is this just a particle effect that sits in one place, emitting particles toward the camera?
  • RobinRobin Website User, HitFilm Beta Tester Posts: 1,671 Enthusiast
    Nice! From the look of it this could also be adapted to work as a Fus-Ro-Dah effect :D
  • SimonKJonesSimonKJones Moderator Website User, HitFilm Beta Tester Posts: 4,450 Enthusiast
    I'm sure Axel will reply later today, but as I understand it the particle system exists as a 3D curving shape, with the camera following the same path.
  • AxelWilkinsonAxelWilkinson Staff Administrator, Imerge Beta Tester, HitFilm Beta Tester Posts: 5,242 Staff
    For this version, the particle effect and the camera are traveling through space, but I think you could set it up either way.
  • DanielMorganDanielMorgan Website User Posts: 324 Just Starting Out
    edited May 2012
    Ah yes, I remember doing something a bit similar -
  • MarkOmMarkOm Website User Posts: 63
  • CranialFansCranialFans Website User Posts: 92
    Awesome Axel, that looks like just what i need to know for something i'm working on. Cheers!
  • cnocscnocs Website User Posts: 41
    How on earth have you managed that with only 1 particle system?
    Cnocs
  • MichaelJamesMichaelJames Website User Posts: 2,038 Enthusiast
    multiple emitters ;)
  • AxelWilkinsonAxelWilkinson Staff Administrator, Imerge Beta Tester, HitFilm Beta Tester Posts: 5,242 Staff
    To be perfectly clear, I said one Particle Simulator, not one particle system. I used multiple emitters, and multiple systems within some of the emitters. But it all exists within a single Particle Simulator layer on the timeline. I'll explain in greater detail in the near future.
  • AxelWilkinsonAxelWilkinson Staff Administrator, Imerge Beta Tester, HitFilm Beta Tester Posts: 5,242 Staff
    Slightly updated version fo the effect, plus I added a new element, outside of the particles.
  • SimonKJonesSimonKJones Moderator Website User, HitFilm Beta Tester Posts: 4,450 Enthusiast
    Nice - to sell the police box the lighting needs to match a bit better. Can you have lights rotating around it to mimic the changing light emitted by the particle tunnel?
  • AxelWilkinsonAxelWilkinson Staff Administrator, Imerge Beta Tester, HitFilm Beta Tester Posts: 5,242 Staff
    I'm sure I could, yeah, but I'm not entirely convinced that improving the lighting would really sell the effect, considering how rough the detail on the placeholder police box is. I might give it a try if I get the time though.
  • SketchWorkSketchWork Website User Posts: 127
    lol to the Minecraft Tardis!
  • DianetixDianetix Website User Posts: 27
    Hey Axel... Hows the tutorial going?... Looking forward to it. :-)
  • XDestructionXDestruction Website User Posts: 21
  • AxelWilkinsonAxelWilkinson Staff Administrator, Imerge Beta Tester, HitFilm Beta Tester Posts: 5,242 Staff
    The tutorial is coming along, and I will hopefully have it ready pretty soon. I've been somewhat limited in the time I have had to work on it of late, but its coming.
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